Kits, crests, and imports

The kit line is permission, not a recipe. You can change the shirt. You can change the mark. You can import your own creations. The store says you can import. It does not give the steps. It does not give a link format. It does not name a file type. Do not invent one. It also will not send you to a site the listing never named. If a friend has a working import, the working steps are on their phone, in the client, not in a copied address.
Edit inside the client first
Start in the game. The client is the only place the store implies the editor lives. Change what the screen lets you change. Look at the shirt on the match screen before you spend an evening outside the app. A celebration after a goal is a good moment to see the kit, because the 2026 text already talks about motion-captured celebrations. That is a look claim on gameplay in 2026. It is not a template download.
The manager's hair and outfits are a different customise line. Do not hunt for them in the kit menu and assume the store mixed them up. Manager appearance sits next to the new graphics engine, on manager and looks. A crest does not cut the manager's hair. A haircut does not redraw the badge.
Player identity is a third thing again. The licensed pool is 4,000-plus FIFPRO players. The only contemporary names the store prints are Raphinha and Julián Alvarez. A crest does not change who those two are, and it does not add a third printed name. The squad page is dream team. Dress the club. Do not expect the shirt to rewrite the roster.
Import, stated and then stopped
Say this plainly to anyone who asks. The store says you can import your own creations. That sentence is the permission. The next sentence people want, the one with a file type and a share link, is not on the listing. Do not fill it. A guide that prints an address pattern is writing a feature the store skipped. A guide that names a file ending is doing the same thing with a shorter lie.
If the client shows an import control, follow that control. Read the words on that screen. They will be more specific than this text, and they will be the ones your save is using. If the client shows nothing, stop. Updating the app is the only install path worth trying before you decide the control is absent. Version 13.430 is dated 16 September 2026 on the App Store. Play shows an update on 14 September 2026. The update path is on how to update. Those dates are a refresh of the app you have. They are not a published import manual.
The listing itself is older than the season name in search. It opened on 15 January 2020. The Play package is com.firsttouchgames.dls7. The App Store id is 1462911602. The store title is still Dream League Soccer 2026. There is no official 2027 app, and there is no second icon whose kit editor we could describe instead. Import, if you find it, is inside this app.
Jobs the shirt does not do
A kit is not a coach. Coaches develop technical and physical abilities. No gain is published for that work, and a new shirt does not publish one either. Do not repaint the kit and then tell a friend the striker is faster. The store never connected those two bullets.
A kit is not a division. The climb is 8 divisions and more than 10 cups. Legendary Division is the only division name in the public text. Nothing says a special shirt is required to enter it. Nothing says the crest changes when you arrive. Wear what the editor allows. Play the match. The ladder count lives with the cups, not in the colour picker.
A kit is not the shop, even though ads and random-item purchases are in the game. The listing does not say a crest import is a random draw. It does not say a colour change costs a listed amount, because it does not list amounts at all. If a screen asks you to buy something while you are dressing the club, read that screen. Do not assume it is the import line. Internet is required for the app. A kit editor that will not load may be a connection problem first. Check that before you blame the crest.
A match night in the new shirt
Put the kit on. Take a side out. The 2026 gameplay text names new animations, improved AI, a new graphics engine, and full 3D motion-captured kicks, tackles, celebrations, and goalkeeper saves. Commentary is in the match. None of that text tells you the shirt file. It does tell you the picture you are dressing will be seen in a match that the studio has already described as a new look. Look at the celebration. Look at the keeper. If the badge is wrong, go back to the editor. Do not go hunting a web converter.
Dream League Live is a different lane: global leaderboards, events, exclusive prizes, no prize list printed. Your kit may show up there because you are the same club. The store does not say a custom crest changes your board place. Do not treat a sharp badge as a ranking trick. Daily scenarios and Dream Draft are named challenges. They are not a kit tutorial. If you want a low-stakes look at the shirt, open whatever challenge the client is showing. Read the rules on that screen. They were not printed here.
| Change | Store permission | Left to the client |
|---|---|---|
| Kit | You can customise it | No colour count, no template |
| Crest or logo | You can customise it | No size, no file type |
| Import | The store says you can import | No steps, no link format, no site |
| Manager hair and outfits | A separate customise line | Not a kit import |
| Named players | Raphinha, Julián Alvarez, 4,000-plus FIFPRO | A crest does not rename them |
